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How to get actionable items out of your retrospectives

Matt Lewandowski
Last updated 16/02/202610 min read
The action item graveyard
No owner
Too vague
Too ambitious
No tracking
What makes an action item actionable
Specific
Assigned
Time-bound
Measurable
Before and after: vague vs. actionable
| Vague action item | Actionable version |
|---|---|
| Improve code reviews | Add a 5-item checklist to the PR template by Wednesday, owned by Sarah |
| Communicate better about blockers | Post blockers in the #dev-blockers Slack channel within 1 hour of hitting them, starting this sprint, owned by the full team |
| Fix flaky tests | Identify and fix the top 3 flakiest tests in CI by end of sprint, owned by James |
| Plan better | Review the top 5 backlog items with the Product Owner before sprint planning on Tuesday, owned by Maria |
| Reduce meetings | Cancel the Wednesday sync and replace it with an async update in Slack for 2 sprints as an experiment, owned by Alex |

Techniques for generating better action items
Use the "who will do what by when" template
- Who is going to own this?
- What specifically are they going to do?
- When will it be done?
Vote on action items, not just problems
Limit to 1-3 action items per retro
Tracking follow-through
Review last sprint's items first

Make action items visible during the sprint
Build action items into your Definition of Done
End of retro: write the action item
Use the who/what/when template. Assign an owner. Set a deadline within the sprint. During sprint planning: add it to the board
Treat retro action items as sprint work. If it's not on the board, it's not real. Mid-sprint: check in
The owner gives a quick status update during standup or async check-in. Is it on track? Next retro: review and close
Start the next retro by reviewing the action item. Mark it done or discuss why it stalled.