⛏️🏰 Minecraft Dungeon Explorers
Grab your pickaxe and step into the pixelated depths of our project! Reflect on the treasures (successes), traps (challenges), and building upgrades (improvements) as we journey together to enhance our collaborative workflow. Ready to mine some insights?
Colunas do Modelo
💎 Discovered Gems
Highlight the outstanding successes and valuable moments unearthed during this sprint.
Coluna Base: What Went Well⚠️ Hidden Traps
Identify the obstacles and challenges encountered while navigating our project dungeon.
Coluna Base: What Went Wrong🛠️ Dungeon Upgrades
Suggest improvements to reinforce our teamwork and prepare us for the next level of challenges.
Coluna Base: What We Want to ImproveSobre este modelo
The Minecraft Dungeon Explorers retrospective fosters team reflection on achievements, challenges, and improvements using a creative, game-themed approach.
Quando usar este modelo
Use this retrospective when you want to invigorate team discussions through a playful and immersive perspective, especially if your team enjoys embracing imaginative themes.
Como facilitar
Set the stage by introducing the Minecraft Dungeon Explorers theme and briefly explaining the activity's columns.
Give the team members time to think about their reflections for each column—Discovered Gems, Hidden Traps, and Dungeon Upgrades.
Allow participants to write their inputs onto the virtual board or share them with the facilitator to visualize during the discussion.
Have a collaborative discussion about items in each category, encouraging elaboration and valuable insights.
Prioritize the improvement suggestions from Dungeon Upgrades and turn these into actionable follow-ups.
Conclude with a recap of the discussion and next steps for implementing the identified improvements.
Dicas Profissionais
Encourage creativity by allowing team members to decorate their inputs with icons or themes relevant to Minecraft.
Balance the discussion time across all columns to ensure all areas of reflection are adequately covered.
End with a lighthearted activity like voting for the most impactful 'gem' or 'trap' to solidify the game's themes.
Perguntas Frequentes
What if the team isn’t familiar with Minecraft?
Briefly explain the theme using examples to make it accessible, or reinterpret the concept in a familiar context.
How can I ensure action items from Dungeon Upgrades are implemented?
Assign each improvement suggestion an owner and deadline to promote accountability.
À primeira vista
- Duração
45–60 min
- Tamanho da Equipe
3-10 pessoas
- Colunas
3 colunas
- Formato Base
What Went Well, What Went Wrong, What We Want to Improve
Tags
Pronto para começar?
Use este modelo para conduzir sua próxima retrospectiva