⛏️🏰 Minecraft Dungeon Explorers

Grab your pickaxe and step into the pixelated depths of our project! Reflect on the treasures (successes), traps (challenges), and building upgrades (improvements) as we journey together to enhance our collaborative workflow. Ready to mine some insights?
45–60 min
3-10 people
Based on: What Went Well, What Went Wrong, What We Want to Improve
⛏️🏰 Minecraft Dungeon Explorers
Template Columns
💎 Discovered Gems

Highlight the outstanding successes and valuable moments unearthed during this sprint.

Base column: What Went Well
⚠️ Hidden Traps

Identify the obstacles and challenges encountered while navigating our project dungeon.

Base column: What Went Wrong
🛠️ Dungeon Upgrades

Suggest improvements to reinforce our teamwork and prepare us for the next level of challenges.

Base column: What We Want to Improve
About this template

The Minecraft Dungeon Explorers retrospective fosters team reflection on achievements, challenges, and improvements using a creative, game-themed approach.

When to use this template

Use this retrospective when you want to invigorate team discussions through a playful and immersive perspective, especially if your team enjoys embracing imaginative themes.

How to facilitate
1

Set the stage by introducing the Minecraft Dungeon Explorers theme and briefly explaining the activity's columns.

2

Give the team members time to think about their reflections for each column—Discovered Gems, Hidden Traps, and Dungeon Upgrades.

3

Allow participants to write their inputs onto the virtual board or share them with the facilitator to visualize during the discussion.

4

Have a collaborative discussion about items in each category, encouraging elaboration and valuable insights.

5

Prioritize the improvement suggestions from Dungeon Upgrades and turn these into actionable follow-ups.

6

Conclude with a recap of the discussion and next steps for implementing the identified improvements.

Pro Tips

Encourage creativity by allowing team members to decorate their inputs with icons or themes relevant to Minecraft.

Balance the discussion time across all columns to ensure all areas of reflection are adequately covered.

End with a lighthearted activity like voting for the most impactful 'gem' or 'trap' to solidify the game's themes.

FAQ
What if the team isn’t familiar with Minecraft?

Briefly explain the theme using examples to make it accessible, or reinterpret the concept in a familiar context.

How can I ensure action items from Dungeon Upgrades are implemented?

Assign each improvement suggestion an owner and deadline to promote accountability.

At a glance
  • Duration

    45–60 min

  • Team Size

    3-10 people

  • Columns

    3 columns

  • Base Format

    What Went Well, What Went Wrong, What We Want to Improve

Tags
creative
team building
reflection
themed activities
actionable insights
Ready to get started?

Use this template to run your next retrospective