🧪 Flubber Frenzy

Bounce into this Flubber-inspired retro! Like the magical green goo, our team’s ideas can be flexible and unpredictable—let’s experiment, learn from what sticks, and add a little extra bounce to our next sprint!
40–55 min
4-10 people
Based on: Start, Stop, Continue
🧪 Flubber Frenzy
Template Columns
✨ Invent New Moves

Share wild and wobbly experiments we should try to boost team creativity and innovation.

Base column: Start
🚫 No More Sticky Situations

Identify habits or processes that keep us stuck or slow us down, so we can stop them.

Base column: Stop
🔄 Keep the Bounce

Highlight what’s working well—ideas and actions that keep our momentum high and projects energetic.

Base column: Continue
About this template

Flubber Frenzy encourages teams to embrace flexibility, creatively experiment with new approaches, and identify sticking points to maintain strong momentum.

When to use this template

Use this retrospective when you want to shake up routines, foster innovation, or address team inertia. It's especially effective after sprints where energy dipped or creative challenges emerged.

How to facilitate
1

Open with a playful introduction, setting the tone for creativity and experimentation inspired by Flubber.

2

Review the column themes to clarify the focus: inventive experiments, sticky obstacles, and high-momentum habits.

3

Invite team members to add sticky notes to each column, reflecting on recent experiences and emphasizing out-of-the-box thinking in 'Invent New Moves.'

4

Allow team members a few minutes to read through each other's contributions and group similar ideas for discussion.

5

Facilitate a group conversation around each column: brainstorm actionable experiments, agree on sticky issues to address, and reinforce what keeps the team's momentum.

6

Prioritize one or two new experiments to try next sprint and decide which sticky habits to stop.

7

Wrap up by celebrating bold ideas and reinforcing psychological safety—remind everyone that not all experiments will succeed and that’s part of the fun.

Pro Tips

Steer the group toward action, not just discussion—ensure each experiment has a clear owner or champion.

If wild ideas stall the group, prompt with specific scenarios or customer problems to spark experimentation.

Encourage quieter voices by asking everyone to contribute at least one idea per column before open discussion.

FAQ
How do I encourage risk-taking if my team is hesitant?

Model safe-to-fail thinking, celebrate small experiments, and emphasize that not all bounces will land perfectly but every attempt moves the team forward.

What if ideas in 'Invent New Moves' seem too wild?

Explore the underlying need or challenge behind each idea—sometimes 'wild' ideas can be refined into realistic and energizing experiments.

How can we prevent recurring 'sticky situations'?

Capture patterns in the retro and follow up with concrete ownership and timelines—repetition signals deeper process or culture issues.

At a glance
  • Duration

    40–55 min

  • Team Size

    4-10 people

  • Columns

    3 columns

  • Base Format

    Start, Stop, Continue

Tags
creativity
innovation
team energy
experimentation
continuous improvement
fun
Ready to get started?

Use this template to run your next retrospective